3.+Visual+MI

=**Learning through the Visual**=

=Technology and Multiple Intelligences - Visual/Spatial= These "picture smart" people learn best visually and tend to organize their thinking spatially. They like to think and create pictures. They are also drawn to information that is presented in a visual form. Encourage students to combine visual elements such as editing photographs or enhancing line drawings. Encourage them to add other intelligences such as written or oral descriptions or discussions. Ask them to make visual metaphors and stories.


 * Roles:** They would enjoy illustrating the project, identifying the visuals, color-coding the presentation, and creating the storyboard for the project. They enjoy identifying project visuals and visualizing aspects of a research project.

Technology Tools

 * Photo sharing websites
 * Comics and Sequential art
 * CAD - Computer-Aided Design
 * Animation software
 * Puzzle building tools
 * Draw programs - Illustrator, CorelDraw
 * Paint programs - Photoshop, Paint, KidPix, AppleWorks
 * Timeline making - Tom Snyder's Timeliner
 * Imaging software - Fireworks
 * Desktop publishing (Publisher, Pagemaker) - layout aspect
 * Desktop presentation (PowerPoint, Astound) - visual layout aspect
 * Computer-generated charts, graphs, and tables (Graph Action; Graph Club)
 * Spreadsheets for charts and graphs
 * Web development tools
 * Digital drawing pads
 * 3D and morphing software
 * Multimedia authoring (HyperStudio)
 * Map making tools (Tom Snyder's Mapmaker)
 * Video conferencing
 * Scrapbooking, photo albums, and slide shows: oral history projects
 * Visual information materials: photographs, clipart, charts, graphs, tables
 * Color-code projects and ideas
 * Match pictures to vocabulary words
 * Websites with visual organizers or use color
 * Visual Artwork
 * Computer-generated Board Games
 * Scanner
 * Digital Camera
 * Concept Mapping Tools and Diagrams (Inspiration & Kidspiration)